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Go_Boho

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A member registered Mar 11, 2022

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Hello and thank you for your response.

When searching "All" we only see the SuperTextMeshData script, the SuperTextMeshData scriptableobject, and the SuperTextMeshDataIcon.

Apologies but are you able to clarify the instructions regarding "Refresh Database"? This is the only thing we see in the inspector window when looking at a SuperTextMesh:

Thank you for your time.

I should note that these issues started happening after I tried updating Super Text Mesh. The project was using a version from 2021 I believe. 

Hello and thank you for your response.

I am seeing that the "SuperTextMeshData" file is already in the Resources folder. Is it possible that it needs the other "SuperTextMeshData" file in there as well? I see that there is a similarly named file within the scripts folder as well.

Thank you for your time!

Hello,

We are receiving the following when running our game:

Super Text Mesh Data not initialized. This might happen when first importing or updating Super Text Mesh. If this persists, please make sure Super Text Mesh's 'Resources' folders are left where they were upon import.
UnityEngine.Debug:Log (object)
SuperTextMesh:get_data () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:737)
SuperTextMesh:get_GetTime () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:861)
SuperTextMesh:Rebuild (single,bool,bool) (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1694)
SuperTextMesh:Rebuild (single,bool) (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1645)
SuperTextMesh:Rebuild () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1635)
SuperTextMesh:SpecialRebuild () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1431)
SuperTextMesh:OnRectTransformDimensionsChange () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:5674)
UnityEditor.EditorApplication:Internal_RestoreLastOpenedScenes ()

We are unsure how we can go about fixing this in our title. We believe the resources folder is where it was on import but we're not certain. Is there a specific location where it needs to be? 

We are also receiving the following as well:

NullReferenceException: Object reference not set to an instance of an object
SuperTextMesh.get_GetTime () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:861)
SuperTextMesh.Rebuild (System.Single startTime, System.Boolean readAutomatically, System.Boolean executeEvents) (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1694)
SuperTextMesh.Rebuild (System.Single startTime, System.Boolean readAutomatically) (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1645)
SuperTextMesh.Rebuild () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1635)
SuperTextMesh.SpecialRebuild () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:1431)
SuperTextMesh.OnRectTransformDimensionsChange () (at Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:5674)
UnityEditor.EditorApplication:Internal_RestoreLastOpenedScenes()

We're also unsure how to go about fixing this issue.

We are using Unity 2022.3.16f1. Any help would be greatly appreciated! 

Thanks